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2.4.5.1 Operating Systems Background
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2.4 Operating System Support
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2.4.4 Group Communication
2.4.5 Sockets
Sockets are the near-universal abstraction for using TCP and UDP
Provides data structures for holding addresses and other context information, and methods for sending and receiving data.
Clients use sockets to talk to servers, often known as
daemon
s
2.1
Subsections
2.4.5.1 Operating Systems Background
2.4.5.2 Socket Usage: Single threaded TCP Server
2.4.5.3 Socket Usage: TCP client
2.4.5.4 Gotchas
2.4.5.5 Socket Usage: Concurrent TCP Server
2.4.5.6 Thread Pools
Next:
2.4.5.1 Operating Systems Background
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2.4 Operating System Support
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2.4.4 Group Communication
Ian Wakeman 2005-02-22